Prototype Progress 2022/02/25


Week 6 

Done List:

  • Refined the Selecting System Code with the new Ground-Rock-Trap Layout.
  • Implemented Fog of War System.
  • Implemented Level-Generation by a hard-coded Matrix(for future procedural generation).

Todo List

  • Add some more towers/traps 
  • Add HP for player's core
  • Add HP & Attack for enemies

Done List Detail:

Fog Of War System: 

Inial Viewable places will be the area containing both the enemy portal and the player core.

If Delete Rock Action makes two areas connected, it will show the whole area. 


Level Generation using a matrix:(for future procedural generation) 


Updated Ground-Rock-Trap Relations


Fog of War System:

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