Prototype Progress 2022/02/25
Stone World » Devlog
Week 6
Done List:
- Refined the Selecting System Code with the new Ground-Rock-Trap Layout.
- Implemented Fog of War System.
- Implemented Level-Generation by a hard-coded Matrix(for future procedural generation).
Todo List
- Add some more towers/traps
- Add HP for player's core
- Add HP & Attack for enemies
Done List Detail:
Fog Of War System:
Inial Viewable places will be the area containing both the enemy portal and the player core.
If Delete Rock Action makes two areas connected, it will show the whole area.
Level Generation using a matrix:(for future procedural generation)
Updated Ground-Rock-Trap Relations
Fog of War System:
Stone World
Status | In development |
Author | Huijie |
Genre | Strategy |
Tags | Real time strategy, Singleplayer, Top-Down, Tower Defense, Unity |
More posts
- Prototype Progress 2022/04/29Apr 29, 2022
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- Prototype Progress 2022/04/15Apr 15, 2022
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- Design Process - Excitement of Exploring the Unknown AreaApr 01, 2022
- Prototype Progress 2022/04/01Apr 01, 2022
- Prototype Progress 2022/03/25Mar 25, 2022
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- Prototype Progress 2022/02/18Feb 18, 2022
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